CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) is a 3x3 speedsolving method proposed by several cubers around 1981.
魔方打乱公式
魔方复原公式
David Singmaster 标记法。
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F (Front): the side currently facing the solver B (Back): the side opposite the front U (Up): the side above or on top of the front side D (Down): the side opposite the top, underneath the Cube L (Left): the side directly to the left of the front R (Right): the side directly to the right of the front f (Front two layers): the side facing the solver and the corresponding middle layer b (Back two layers): the side opposite the front and the corresponding middle layer u (Up two layers): the top side and the corresponding middle layer d (Down two layers): the bottom layer and the corresponding middle layer l (Left two layers): the side to the left of the front and the corresponding middle layer r (Right two layers): the side to the right of the front and the corresponding middle layer x (rotate): rotate the entire Cube on R y (rotate): rotate the entire Cube on U z (rotate): rotate the entire Cube on F